Archive for Virtual Worlds

PRODUCT: CAGE-LIGHTS

CAGE-LIGHTS are realistic copyable industrial or factory-style lights that are perfect for your grungy Second Life hangout or build. They come in two versions, STANDARD and BROKEN, the standard versions work as conventional lighting while the broken versions, with their smashed bulbs, add atmosphere by flashing and sparking at random intervals. CAGE-LIGHTS are also low-prim […]

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PRODUCT: MUNICIPAL playground swings

A set of two retro-styled urban playground swings – only 7 prims each and fully modifiable and copyable. The swing movement is amazingly realistic, with full momentum and a pendulum-like action. Just click the seat to jump onboard and start swinging, it takes a moment for the swings to reach their full speed and arc, […]

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HAIL – an idea for Second Life

Some time ago I was invited by Dusan Writer to help judge his Second Life Viewer Interface Competition (no, I don’t really know why Dusan asked me either!) and it took me a little time to decide whether I wanted to help judge the competition or enter it myself.  In the end I decided to be […]

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Just imaginym…

Tateru Nino, on her blog, was recently discussing Google’s emergent policy toward usernames for their Google+ social networking service and confirming that Google, like Facebook, would prefer real-life names and not invented usernames (as from Second Life or similar) to be used.  Coincidentally I’d been thinking about this earlier in the day and figured we […]

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Apple's iAvatar?

It seems Apple have designs on avatar creation too – they’re trying to patent new iOS-style gestures and features aimed at the creation and manipulation of avatars and objects within 3D environments.  Interesting to set that development alongside Linden Lab’s® recent job listing for a developer fluent in iOS and Android.  Put the two things […]

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We, avatar…

  Grindr, the smartphone app aimed at gay men which tracks each user’s location, finds other cruising Grindrs in the immediate area and then facilitates instant hook-ups for instant…uhm…coffee, is now going straight and going mainstream with Project Amicus.  No great surprise to see another user-location-based app being launched but it did make me wonder […]

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Futures past?

Quote from 1987, maybe Second Life could have been (could still be?) this – but guess who said it? “In the future, sophisticated computer simulations will allow students to walk through Athens with Plato, experience life in 17th-century France or perform biochemistry experiments normally requiring a $5 million laboratory.”

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Where's neverywhere?

Someone in Second Life asked me – why the name ‘neverywhere‘?  Apart from the obvious (I just like it!) it’s because it seemed the perfect word for Second Life… A place that’s accessible to anyone from everywhere but never exists in the real world… OK, the phrase ‘real world’ is debatable.  My grandmother always asks […]

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