Archive for Second Life
PRODUCT: MUNICIPAL playground swings
A set of two retro-styled urban playground swings – only 7 prims each and fully modifiable and copyable. The swing movement is amazingly realistic, with full momentum and a pendulum-like action. Just click the seat to jump onboard and start swinging, it takes a moment for the swings to reach their full speed and arc, [...]
Read moreHAIL – an idea for Second Life
Some time ago I was invited by Dusan Writer to help judge his Second Life Viewer Interface Competition (no, I don’t really know why Dusan asked me either!) and it took me a little time to decide whether I wanted to help judge the competition or enter it myself. In the end I decided to be [...]
Read moreBUY-1-GIFT-1 SALE!
The first BUY1GIFT1 Sale has now ended Thanks to all customers for their custom! ——————————————–
Read morePRODUCT: RAG-LIGHTS
Funky, grungy mood-lighting that looks like you threw a cloth over the light-shade to soften the glow. Custom sculpted draped-fabric with sculpted light-bulbs – all menu-controlled with lots of features!
Read moreAnti-social networking?
So the new Second Life web-profiles went live earlier today, after a shorter-than-Linden-usual beta period. They’re a definite improvement on the previous in-world profiles but I’m not sure they serve much purpose for the wider world web. Who’s going to want to visit my web-profile if they’re not already in Second Life? Maybe if there [...]
Read moreJust imaginym…
Tateru Nino, on her blog, was recently discussing Google’s emergent policy toward usernames for their Google+ social networking service and confirming that Google, like Facebook, would prefer real-life names and not invented usernames (as from Second Life or similar) to be used. Coincidentally I’d been thinking about this earlier in the day and figured we [...]
Read moreApple's iAvatar?
It seems Apple have designs on avatar creation too – they’re trying to patent new iOS-style gestures and features aimed at the creation and manipulation of avatars and objects within 3D environments. Interesting to set that development alongside Linden Lab’s® recent job listing for a developer fluent in iOS and Android. Put the two things [...]
Read moreBOOK: Scripting Your World
I bought soon after it was first published and it’s been a really useful reference ever since. My scripting abilities are basic but even I can grasp most of the concepts explained here – just don’t ask me to explain quaternions – ever. It’s fully illustrated and displays the scripts with the same formatting you’ll [...]
Read moreWe, avatar…
Grindr, the smartphone app aimed at gay men which tracks each user’s location, finds other cruising Grindrs in the immediate area and then facilitates instant hook-ups for instant…uhm…coffee, is now going straight and going mainstream with Project Amicus. No great surprise to see another user-location-based app being launched but it did make me wonder [...]
Read moreFutures past?
Quote from 1987, maybe Second Life could have been (could still be?) this – but guess who said it? “In the future, sophisticated computer simulations will allow students to walk through Athens with Plato, experience life in 17th-century France or perform biochemistry experiments normally requiring a $5 million laboratory.”
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